a short story by Peter Moorhead published by Curve Digital
audio design by Steven "Surasshu" Velema and soundtrack by KubrixXx
One Of The Most Promising
PC Games Of 2015

Rock Paper Shotgun
"Murder's theme is neatly wrapped inside of an enjoyable and well-written murder mystery that is genuinely intriguing on its own"

Swamp Ascension Corporation
"That gorgeous art style coupled with the Blade Runner-esque aesthetic has my attention"

Rob Morrow,
Destructoid
"The game plays and looks spectacular for adventure games in its class"

Clinton Nguyen,
Vice Motherboard
Available Now for Desktop | Coming to iPad + Android Tablets November 2015
Story  

There Is No Protocol For A Machine On Human Attack

From the designer and artists behind Stranded comes a short story about the intersection of morality and sentience, in a future where both are commodities.

Heavily inspired by the works of Masamune Shirow, Katsuhiro Otomo, Neal Stephenson, and other cyberpunk greats, Murder aims to be a fresh, but familiar take on the setting.

Equally inspired by the works of Fullbright and Blendo Games, Murder aims to bring engaging environmental storytelling and confident cinematic flair
to the classic point & click form.

Follow the actions of Lieutenant Motomeru Minori of the Tokyo Metropolitan Police, on what quickly turns out to be a very unusual, very dangerous case.

Wake Up and Face The Nightmare

A New and Interesting Take On
Point & Click Gameplay

As with Stranded, we've eagerly set about deconstructing and re-evaluating the fundamentals of the point & click form for Murder.

The gameplay style we've come up with is something in-between the classic adventure game style and its modern minimal interpretation.

The result is something unique,
and uniquely serves the story we want to tell.

Rich And Varied Characters
With Full Voice Acting

To make the game world as vivid and engaging as possible, we've lovingly endowed every character with their own individual visual identity and style.

Thanks to our great team of voice artists, headed up by Rosko Lewis, they now have the personalities to match.

Play With Keyboard,
Mouse, Controller, Or Touchscreen

During development we've taken the time to design a user-interface we believe is well-suited to all kinds of input.

Keyboard, mouse, and most gamepads are supported right out of the box, so you can experience the game the way you want it.

Or, pick up a copy for Android tablets or iPad to enjoy a great game on the move.

Also Available From
steamhumbleapp storegoogle play